Programme Leader, BA (Hons) Design Communication

Andreas Schlegel

andreas-schlegel
  • MSc Media Arts & Technology, University of California, USA
  • MA European Media, University of Portsmouth, UK
  • Diploma in Communication Design, Merz Akademie, University of Applied Arts, Design and Media, Stuttgart, Germany

Andreas Schlegel is a creative practitioner and educator who works across art, design and technology. He creates objects, tools and interfaces that explore how these disciplines can come together in experimental ways.

His practice focuses on emerging technologies, where outcomes are shaped by computation, interaction, networked and generative processes. He works both independently and collaboratively, presenting his work through installations, workshops, screens, performances and code.

At LASALLE College of the Arts, Andreas leads the BA (Hons) Design Communication programme and previously established the College's Media Lab. Through these roles, he has created an environment that brings together creative practice and technology. His focus on collaboration and hands-on learning has influenced both his research and teaching, helping to guide a new generation of artists, designers and creative practitioners. Many collaborative works with students and colleagues have been presented across Singapore at exhibitions, festivals and performance venues, embracing the College’s interdisciplinary approach.

Throughout his career, Andreas has explored various forms of artistic and computational work, from generative art projects, coded tools to audiovisual performances and interactive installations. His interest in creative coding has led to initiatives like the Syntfarm project and the audiovisual performance duo Electromagnetic Objects, as well as contributions to the Processing.org community especially in the early 2000s and 2010s.

His recent works focus on interactive installations and generative systems that explore human-machine relationships. These projects have been presented internationally, from contemporary art spaces in Singapore and Korea to children's biennales in Germany and the Netherlands. The Oort Cloud and the Blue Mountain series, for example, explores similar concepts in new ways where each version is designed for a particular venue or audience.

In his ongoing research, Andreas develops works that combine prototyping, generative systems, artificial intelligence explorations and human-computer interaction. His research has been published in journals and presented at international conferences, including work on telematic technologies for remote choreographic performance, interface design and movement-based computing. He has also documented his practice at the College’s Media Lab through self-published books including Coding, Sensing, Making: Media Lab Projects 2014–2018 and continues to contribute to the broader discourse on creative technology through workshops, lectures, and performances locally and internationally.

Andreas studied Communication Design at Merz Akademie in Stuttgart, Germany, and holds Master's degrees from the University of Portsmouth (2000) and the University of California, Santa Barbara (2003). Before moving to Singapore, he worked in creative roles in Stuttgart and Berlin. His individual and collaborative works have been shown in contemporary art spaces and museums locally and internationally since the early 2000s.

Read More

  • Strutt, Daniel; Schlegel, Andreas; Coghlan, Neal; Debaig, Clemence and Peng, Youhong ‘Friendred’. 2022. New Telematic Technology for the Remote Creation and Performance of Choreographic Work. In: Joanna Zylinska, ed. The Future of Media. London: Goldsmiths Press, pp. 197–222. ISBN 978-191-33-8014-4 [Book Section]
  • Strutt, D., Schlegel, A., Coghlan, N., Debaig, C., & ‘Friendred’ Peng, Y. (2021). New Telematic Technologies for Remote Creation, Rehearsal and Performance of Choreographic Work. Journal of Embodied Research, 4(2), 4 (14:57). DOI: http://doi.org/10.16995/jer.82
  • Moore, Darren, Adam Marple, Andreas Schlegel, and Brian O’Reilly. “Applying ‘The Viewpoints’ to Multimedia Performance.” Global Performance Studies, vol. 3, no. 2, 2020, https://doi.org/10.33303/gpsv3n2a2
  • Schlegel, Andreas, et al. “Explaining Deep Learning to My Dad.” SO-FAR, 3 Sept. 2019, so-far.xyz/issue/explaining-deep-learning-to-my-dad.
  • A. Schlegel, 2018. Sensing Machines, Annual Art Journal, Issue 7: Sense, ISSN: 2315-4802, No.1, Pages 41-49 
  • Schlegel, A. (2018). Coding, Sensing, Making. Media Lab Projects 2014-2018. 1st ed. Singapore: Lasalle College of the Arts. ISBN 978-981-11-7623-4, pages 206, 2018-06-30 Self-published book
  • Andreas Schlegel and Cedric Honnet. 2017. Digital Oxymorons: From Ordinary to Expressive Objects Using Tiny Wireless IMUs. In Proceedings of the 4th International Conference on Movement Computing (MOCO ’17), Kiona Niehaus (Ed.). ACM, New York, NY, USA, Article 4, 8 pages. DOI: https://doi.org/10.1145/3077981.3078040
  • Andreas Schlegel and Cedric Honnet. 2016. Movement of Things Exploring Inertial Motion Sensing When Autonomous, Tiny and Wireless. In Proceedings of the 3rd International Symposium on Movement and Computing (MOCO ’16). ACM, New York, NY, USA, Article 47, 2 pages. DOI: http://dx.doi.org/10.1145/2948910.2948916
  • Grba, D., Todorovic, V., Schlegel A., Todorovic, T., & Pandilovski, M. (2016). “Divergent Generative Art Practices”, in Proceedings of the 22nd International Symposium on Electronic Art (ISEA 2016), ed. by Olli Tapio Leino, (Hong Kong: School of Creative Media, City University of Hong Kong), pp. 408–413
  • Andreas Schlegel. (2015). oscP5: An OSC library for java and the programming environment Processing. Zenodo. http://doi.org/10.5281/zenodo.16308
  • Andreas Schlegel. (2015). ControlP5, a GUI library for the programming environment Processing. Zenodo. http://doi.org/10.5281/zenodo.16290
  • Schlegel, A. (2013). Media Lab Projects 2008-2013. 1st ed. Singapore: Lasalle College of the Arts. ISBN 978-981-07-7024-2, Ref No. A201306260006, pages 176, 2013-07-08 Self-published book
  • Schlegel, A., Todorovic, V., 2013. Syntboutique, Annual Art Journal, Issue 1: Land, ISSN: 2315-4802, No. 1, Pages 86–93
  • Rui Yi Mui, Adam Aw, Zac Ong, Mithru Vigneshwara, Jacky Boen, Benjamin Low, and Andreas Schlegel. 2012. The river. In SIGGRAPH Asia 2012 Art Gallery (SA ’12). ACM, New York, NY, USA, Article 6, 1 pages. DOI=http://dx.doi.org/10.1145/2413076.2413082
  • Schlegel, A. (2011). RandomNoiseFlow. Fuchs, Martin and Bichsel, Pete (ed). Written Images, Generative Book, Basel, Switzerland
  • Schlegel, A., & Todorovic, V. (2009). “Ground Pulse”, in Catalogue ISEA2009 15th International Symposium on Electronic Art (ISEA 2009), ed. by Kerstin Mey, Grainne Loughran, Cherie Driver, (Interface, University of Ulster), p. 100
  • Kling, G., & Schlegel, A. (2002). OSCar and OSC: Implementation and use of Distributed Multimedia in the Media Arts. In Symposium on Sensing and Input for Media-Centric Systems (SIMS),(Santa Barbara, CA, 2002) (pp. 55–57).

  • Echoes for Tomorrow: Enquiries into how technology-enabled design can shape cultural experiences, exhibition, Design Week Singapore. Institute of Contemporary Arts Singapore; Singapore (2024)
  • Design, Technology for Cross Culture. Exploring design, technology, and cross-cultural aspects, using p5.js and Teachable Machine AI, K-Arts; Seoul, Korea (2024)
  • Algo Matter, lecture performance with interactive devices. Singapore (2023)
  • Kinetic Type Shop, workshop and exhibition on kinetic type and creative coding; Doha, Qatar (2023)
  • In Conversation with ChatGPT, screen-based installation. Institute of Contemporary Arts Singapore; Singapore (2023)
  • Machine Dreams, Real-time generated visuals, dual-screen installation. Digital Resonance, Art Media and Technology Center; Gwangju, Korea (2022)
  • The Oort Cloud and the Blue Mountain: Edition Tanjong Pagar Distripark, digitally generated mural with light and augmented reality features. Singapore Art Museum, Singapore (2022)
  • The Oort Cloud and the Blue Mountain, interactive installation. Embracing Nature, Children Biennale at the Japanisches Palais; Dresden, Germany (2021)
  • The Oort Cloud and the Blue Mountain, interactive installation. Children Biennale Groninger Museum; Groningen, Netherlands (2021)
  • Of Random Forests, VR experience. Negentropic Fields, National Gallery Singapore; Singapore (2020)
  • Moving Lights, Workshop and exhibition. A.I. 632, Total Museum of Contemporary Art; Seoul, Korea (2019)
  • Of Random Forests, multimedia installation. Super Trajectory, Tainan Art Museum; Tainan, Taiwan (2019)
  • The Oort Cloud and the Blue Mountain, interactive installation. Gallery Children’s Biennale, National Gallery Singapore; Singapore (2019)
  • Machine Training with Visual Overlay, dual-screen installation. Adaptations, Singapore Art Week; Singapore (2019)
  • Formations (Syntfarm), generative video. Wayfinding in Contemporary New Media Art; Oakland, USA (2018)
  • Formations (Syntfarm), generative video. Wayfinding in Contemporary New Media Art, Museum of Modern Art Salon; Belgrade, Serbia (2018)
  • Shifting Interactions (et al.), interactive dance performance. Flipside festival, Esplanade; Singapore (2018)
  • Discussions over Dinner Dinner (et al.), generative video. Type Directors Club Communication Design exhibition; New York, US (2018)
  • Electromagnetic Objects, audio-visual performance. Choppa Experimental Music Festival; Singapore (2018)

  • Emerging, open-source and creative technologies
  • Interactive experiences
  • Interaction design
  • Creative AI

 

Find out more: Google Scholar, orcid, sojamo.de